Back to Day 2
Tool engines
Jul 13 15:45 - 16:00
Apps usually age out but games can gain a life of their own, the Doom modding scene is decades old and still thriving. Game engines are built for malleability out of necessity, serving diverse dev teams and creative users alike. I’m building Beet to bring these capabilities everywhere else, starting with web apps, infra, agents and robots. Tool engines empower us to create in any domain at any depth.